Base Turret In Mobile Legends

Base Turret

Base Turrets, also known as Inhibitor Turrets, are the final line of defense in Mobile Legends: Bang Bang. They are the most powerful turrets on the battlefield and are crucial for protecting the Base, the most important structure in the game.

Sight Range: 8-unit
Attack Range: 5-unit
Base Turret Protection: 12 min

Base Turret Story

Base Turret are the last defense of the Base. Attacking the Base Turret means launching the final strike. When sentries find the Base Turret destroyed, they will summon the best soldiers to commence the final attack.

Location and Significance

Base Turrets are located at the innermost part of each team’s base, guarding the Base and preventing enemy heroes from easily destroying it. They are significantly stronger than other turrets, dealing more damage and possessing higher durability.

Primary Function

The primary function of Base Turrets is to protect the Base from enemy attacks. They automatically attack approaching enemies, prioritizing heroes over minions. Base Turrets also regenerate health over time, making them difficult to destroy completely without proper coordination and strategy.

Impact on Gameplay

Base Turrets have a substantial impact on the gameplay of Mobile Legends. Their presence forces teams to carefully plan their attacks, as destroying a Base Turret grants the enemy team the ability to spawn Super Minions, stronger minions that can push towers more effectively.

Symbol of Defense

Base Turrets serve as a symbol of defense and resilience for each team. Their presence provides a sense of security and protection, while their destruction signifies a significant breakthrough in the enemy’s offensive.

Role in Achieving Victory

Protecting and destroying Base Turrets are crucial steps towards achieving victory in Mobile Legends. Teams must prioritize their defense and plan coordinated attacks to overcome the Base Turrets’ formidable defenses.

Base Turret Details

Building Sight

Grants sight over the surrounding 8 units until destroyed.

Building Abilities

Launches an attack every 1s, dealing 520 True Damage.

Deals 75% increased damage for each successive attack on the same enemy hero (up to 20 stacks).

Gains 50% Damage Reduction when there are no enemy minions around.

Holy Defense: If the Inner Turret of the same lane is destroyed in the first 12m, Base Turret deals damage damage equal to 80% of the target’s max HP to the next wave of the enemy minions that enters its attack range. This effect lasts up to 12 min and will disappear after taking effect.

Base Turret Stats

Initial AttributesGrowth/Min12 Min Attributes
Physical Defense40
Magic Defense40